Synapse Grid

Synapse Grid is neon bike combat. Lay a wall, ride the green ones, die on amber.

View the Project on GitHub AlluringCoffee/synapsegrid.github.io

Synapse Grid

Neon Bike Combat

Press kit · 18 August 2026 · AlluringCoffee / Timothy Bunce

Logline

Tron-ish bike combat where the trail is a level editor the player is driving.

Pitch

Your bike lays a neon trail. That trail becomes the arena — weapon and prison. Green walls are rideable. Amber walls kill. The lane edge is the death line. Break the grid, cut through walls, create new paths. Strategy meets reflex in neon combat.

Features

Fact sheet

   
Title Synapse Grid
Subtitle Neon Bike Combat (use this; see collisions)
Genre Action · light-cycle / bike combat
Engine Godot 4.2
Developer Timothy Bunce / AlluringCoffee
Team Solo indie
Location Toronto
Status In development
Store Paid Steam release. Coming Soon page not live yet (no App ID). No free download.
Public page https://alluringcoffee.github.io/synapsegrid.github.io/

Do not list alluring.coffee as the game homepage (that is a Hytale community server).

Name collisions

Please credit the game as Synapse Grid: Neon Bike Combat. Two other products share nearby names:

  1. Synapse Grid — a word-puzzle on Google Play by Go Oyun. Unrelated.
  2. Neon Synapse Grid by MD MUNAEM — a different mobile puzzle. Unrelated.

This title is neon bike combat, not a word search.

Boilerplate bio

Timothy Bunce (AlluringCoffee) is a solo indie developer in Toronto. He is building Synapse Grid: Neon Bike Combat, a Godot 4.2 light-cycle game in which the trail the player lays is a live level editor: green walls are rideable, amber walls kill, and the lane edge is the death line.

Media

Gameplay stills are on the public page (assets/alongside.png, assets/trail.png, assets/corridor.png). There is no public trailer URL yet.

Press contact: Timothy Bunce / AlluringCoffee · via the public page.